The Storm Chasers Campaign

Season1-Session3-Boldhome
The Hand Theft

characters: Senestra, Sorra May, Sweyn Forkbeard & Dante.

The Setup.

Continuing on their way to Boldhome, carrying Anduin ( AKA – Legless guy), The heroes stops in the village of Darham.

The Action

Scene 1: Arrival to Boldhome

Scene 2: Tribal Manor

Scene 3: Free Time in the city

Scene 4: Geo’s inn

Scene 5: The duel

Scene 6: Meeting the prince

Scene 7: A night in the palace

Scene 8: The banquet – Alynx on the run

Benefits & gains

  1. 4HP for each character.
  2. Sweyn Forkbeard become famous for his victory over Branduan. He’s now nicknamed “The dueller”.
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The caves of Darham
Chaos Hunting in the caves of Darham

characters: Senestra, Sorra May, Dragon & Dante.

Hero Points earned: 4 HP

The Setup.

Continuing on their way to Boldhome, carrying Anduin ( AKA – Legless guy), The heroes stops in the village of Darham.

The Action

Scene 1: Interogation of Anduin

After healing Anduin, they are able to talk with him and learn the following

  • He is a guard in the service of a powerful Lunar noble: The Duke of Rone.
  • His group was escorting servants of the Duke who were bringing 2 items to their master:
    • A gold brooch marked with the Lunar emperor rune, given by the Emperor himself to the Duke of Rone.
    • A sword that their master planned to offer to Temertain, the prince of Sartar.

Scene 2: The caves of Darham – The ambush

The heroes travel back to the caves they encountered the Broo (see season1-session1).

Upon arrival they design a plan to trap the broo guarding the entrance:

  • Sorra, using her earth magic dig a deep hole in the forest ground
  • Dragon companion Wolf-sheep (Aka – Woolf) is used as a bait and lead the broos into the hole
  • The heroes kill the broos and refill the hole, leaving no mark of the chaos taint.

Into the Caves, the exploration

Senestra Korlmarsson is sent scouting ahead in the caves, and thanks to her stealth is able to identify and avoid 2 big threat for the group: a group of Chaos bees and a Gorp. Using Sorra magic they seal the Gorp and chaos bee, removing their threat to the surrounding village.

In their exploration the heroes trigger the alarm ritual and make their presence known to the inhabitants of the cavern.

The Lunar prisoners

After a short fight with 4 broos the heroes hear the lament of human prisoner and rescue 3 Lunar soldiers belonging to Anduin group.

The prisoners inform them that the broo band is lead by a Shaman and his 4 body guards.

Smoke in the cavern, fire on the ground.

Associating Senestra air magic and Dante fire powers the group smoke out the 4 body guards of the shaman.

After an intense fight against the chaos creature the group manage to get past them and reach the foul sanctuary of the shaman.

As the group manage to pin down the shaman, it makes use of a powerful air magic and manage to escape the grab, only to be caught in the collapsing of the chimney through wich it tried to escape, as Sorra called upon the Daimon of earth to assist her in cleansing the chaos away.

Upon investigating the shaman sanctuary the heroes discover several “living” severed head in glass pots. The source of a part of the shaman magic. They also discover the Iron 2 handed sword that Anduin spoke of.

Benefits & gains

  1. 4HP for each character.
  2. 1 Free abilities corresponding to a gained item – Chain mail for all (including the war bunny and Woolf) or the Iron sword for Senestra Korlmarsson.
  3. Possibilities to gain an ability relating to knowledge of chaos or chaos fighting.
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The Feast of Beast
The Feast of Beast - The Greydogs and the start of the trip to Boldhome

characters: Senestra, Sorra May, Sweyn Forkbeard & Dante.

Hero Points earned: 4 HP

The Setup.

It is five years after the failed Starbrow’s Rebellion, early Sea Season 1618. Each year on during Harmony Week of this season the Colymar tribe holds the Flamal Festival at the Clearwine Earth Temple. More commonly called the “Feast of Beasts”; the festival attracts farmers and thanes from all of the Colymar clans and beyond – and even a delegation of satyrs, centaurs, foxwomen and ducks from the Beast Lands. The festival celebrates the new vintage of clearwine and many barrels of the ice wine are consumed as the festival-goers drink to great excess, enjoying the bounty of Flamal and Ernalda. Before the festival begins, a town of tents and makeshift buildings are erected on the meadow below the sacrifice stone.

The Action

Scene 1: The Feast of Beast – The Parade.

As the earth priestesses, the beastmen & the minor earth goddesses parade and run the ritual, with Sorra and Senestra participating, the men play music, gamble or stand guard.

Scene 2: The Feast of beast – The Feast

After all the sacrifices are made, the Feast of beast itself start with the player character sitting with other clan members at one of the big table set in Ernalda’s home in the god plane, the same table as the member of the Greenstone temple of Ernalda, and their enemies of the Greydog clan. As the feast goes on with people drinking, dancing and flirting, Sweyn Forkbeard is struck by the beauty of Ernalsulva Entariosdaughter. As the hero light manifest around him and he start heroforming Orlanth himself, he is guided in wooing the young ERnalsulva, declaring his flame through a poem.

As Ernalsulva replied that there are 3 tasks to perform, and thus invoking Ermalda’s challenge, Branduan Hodirson, thane of the Greydog clan and his fellow clan members rised and, grabbing their swords and weapons, rushed to attack. After an unsuccessful attempt at taking them down, Dante managed to separate the combatants by calling a wall of fire.

As ERnalsulva resumed the formality of the ritual she assigned the first task to the hero: Bring her her father’s hands. Bring her the Red Hands of Hofstaring!

Scene 3: The tribal Fort – The Festival camp

While some heroes spend the night on the festival ground, Sweyn goes to the Tribal fort and receive an audience from the tribal king. The king warns him against the false ways of Orlanth but give his blessing to the quest and offer his help in Boldhome.

Scene 4: The ambush

The Greydogs & Branduan Hodirson, raging after the fest of beast event set up an ambush upon the Orlmarth clan as they go back to their clan’s lands. After a short fight the attacker scatter and Branduan Hodirson is badly injured, fueling more and more his hatred for the Orlmarth and Sweyn Forkbeard.

Scene 5: The Clan moot

As all adult of the clan gather for the Clan moot (assembly) the events of the feast of beast and Ernalda’s challenge are discussed within the clan. The Clan moot allow the heroes to travel to Boldhome and use the clan resources to assist them in the city. With the blessing of their clan, the heroes start their travel to Boldhome.

Scene 6: Traveling in Sartar.

As the heroes travel in Sartar’s hills and toward Boldhome, their eyes are caught with a golden shinning object on the ground in front of a cave. As Senestra close in stealthily a group of Broo exit from the cavern. Seeing the heroes they start pursuing them but the heroes outrun them, allowing Senestra to explore the entrance of the cavern. Among all the half eaten dead bodies she found a dying human. Getting the man out of the cavern and meeting her companions they stabilize the man wounds.

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Prologue
Prologue to the Storm Chasers campaign

characters: Dante, Dragon & Sweyn Forkbeard

Hero Point earned: All characters get 4 Hero Points

The Setup.

It is five years after the failed Starbrow’s Rebellion, early Sea Season 1618. Each year on during Harmony Week of this season the Colymar tribe holds the Flamal Festival at the Clearwine Earth Temple. More commonly called the “Feast of Beasts”; the festival attracts farmers and thanes from all of the Colymar clans and beyond – and even a delegation of satyrs, centaurs, foxwomen and ducks from the Beast Lands. The festival celebrates the new vintage of clearwine and many barrels of the ice wine are consumed as the festival-goers drink to great excess, enjoying the bounty of Flamal and Ernalda. Before the festival begins, a town of tents and makeshift buildings are erected on the meadow below the sacrifice stone.

The Action

Scene 1: Arrival at the Feast of Beast and settlement.

Accompanying their clan group, the heroes arrived at the Clearwine Earth Temple, settling in one of the tents in the area assigned for the clan.

Scene 2: Horse theft and feud refueled.

As the night was going in festivities, flirting, gambling and drinking the heroes uncovered members of the Greydogs clan trying to steal or harms the horse of the Orlmarth clan. After a short and deadly battle with some Greydogs herder & fighters, in which Brandig Hodirson – brother of Branduan Hodirson – was ball-kicked to death, the heroes and the Orlmarth clan had to face a claim for compensation of the death of Brandig. The cost of this compensation took a heavy toll on the clan resources.

Scene 4: Horses & a sheep race.

On the day prior to the Flamal festival start a great race is organized by the Colymar, with the champion earning fame & wealth for himself and his clan. After a very contested race, and to the surprize of everyone, Dragon, a young & lunatic herder, won the race, riding his loyal sheep.

Was this real or was this just a tormented dream?

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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